- Hamed's Introduction to Game Algorithms (2003)
In my freshman year of college, a lot of people asked me how I had written a program that could play chess. Therefore, I wrote an article explaining basic minimax game tree search techniques, as well as touching on some slightly more advanced topics like alpha-beta pruning and quiescence search. To my surprise, it quickly became quite popular on the internet, despite its simplicity. I present it here in its unmodified original form.
The following papers were a result of some research I took part in during 2003-2004. Click on the links to downoad/view in PDF form.
- Goodarzi H., Ahmadi H., Torabi N., On the optimality of the genetic code, with the consideration of termination codons, Biosystems 77(1-3), 163-173, 2004.
- Goodarzi H., Najafabadi H.S., Hassani K., Ahmadi H., Torabi N., On the optimality of the genetic code, with the consideration of coevolution theory by comparison of prominent cost measure matrices, Journal of Theoretical Biology 235(3), 318-325, 2005.
- Goodarzi H., Najafabadi H.S., Ahmadi H., Torabi N., The impact of including tRNA content on the optimality of the genetic code, Bulletin of Mathematical Biology 67(6), 1355-1368, 2005.
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